Affect of Mentoring on Self Efficacy
Jody Clarke-Midura, Megan Hamilton, Katarina Pantic, Frederick Poole, and Apoorva Chauhan
In this research project, we examine the role of mentoring in the app development process on self efficacy of middle-schoolers.
Affect of Programming Tools on Computation Thinking Skills
Breanne K. Litts, Chase Mortensen, Whitney Lewis, Julie Lamarra, and Apoorva Chauhan
In this research, we aim to understand how programming tools (such as ARIS and PocketCHIP) might affect the computational thinking skills of school kids (ages 9 - 15).
Crisis Named Resources on Online Media
Apoorva Chauhan and Amanda L. Hughes
In this work, I explore the role of crisis named resources (CNRs) around 2016 Fort McMurray wildfire. CNRs are the social media accounts and pages named after a crisis event. Here, I also investigate CNRs' lifecycle, relevance to the wildfire, posted content, and popularity.
Chauhan, Apoorva and Amanda Hughes (2018). Social Media Resources Named after a Crisis Event. In Proceedings of the 2018 Information Systems for Crisis Response and Management Conference (ISCRAM 2018), Rochester, NY, USA. (Finalist for Best Doctoral Student Paper Award)
Information provided by the Official Information Sources on Online Media around Crisis
Apoorva Chauhan and Amanda L. Hughes
This work examines the online official information provided during the 2014 Carlton Complex Wildfire. This research identifies and describes the communication behaviors of four types of official information sources (Event Based Resources, Local Responders, Local News Media, and Cooperating Agencies) on their websites, public Facebook page, and/or Twitter account. It also reports the timeliness and relevance of the information provided.
Chauhan, Apoorva and Amanda L. Hughes (2017). Providing Online Crisis Information: An Analysis of Official Sources during the 2014 Carlton Complex Wildfire. In Proceedings of the 35th International Conference on Human Factors in Computing Systems (CHI 2017). ACM, NY, pp. 399-408. (25% acceptance rate)
This work examines the use of Augmented Reality (AR) in learning by introducing ‘location’ and ‘place’ as two key design dimensions for designing AR mobile technologies for learning.
Leveraging Mobile Technologies in Academic Advising in Higher Education
Using the augmented reality features of a mobile game development platform, ARIS, a mobile application was designed for the USU’s psychology department called The Graduation Game (TGG). TGG addresses issues with current student advising procedures and aims to make advising information and resources more readily available to students.
Comparative Review of the First Aid App
Trilateral Research, Fraunhofer Institute for Open Communication Systems, Utah State University (Amanda L. Hughes and Apoorva Chauhan), and the Asian Disaster Preparedness Centre.
This work focused on understanding the google analytics of a Mexican First Aid App, Primeros Auxilios.
Trilateral Research, Fraunhofer Institute for Open Communication Systems, Utah State University (Amanda L. Hughes and Apoorva Chauhan), and the Asian Disaster Preparedness Centre (2016). Comparative Review of the First Aid App. Final Report to the Global Disaster Preparedness Center. http://preparecenter.org/resources/comparative-review-first-aid-app.
Use of Online Media by the Hurricane Sandy affected Fire and Police Departments
Amanda L Hughes and Apoorva Chauhan
This research focused on the use of Facebook, Twitter, Nixle (push notification service for the US government agencies), and online websites by fire and police departments affected by the 2012 Hurricane Sandy.